Hey, feisty ones!
Today’s post is going to be a little different from what I’ve written before. I’d like to do a small analysis on the backstory involved in the making of FarCry5. Though, the creators haven’t come out and said which cult(s) this game is based off of, I did my own research to understand the creation and ideas behind the game. Here are three things I found:
- The Name: Eden’s Gate is based on Heaven’s Gate, which was an American UFO religious millenarian cult based in San Diego, California, founded in 1974 and led by Marshall Applewhite (1931–1997). However, this cult didn’t have a threatening aspect associated with it or a bad name until 1997 when Applewhite convinced thirty-nine people to commit suicide due to the Comet Hale-Boop approaching Earth.
- The Preppers: This group is based from The Peoples Temple (1955-1978), which originally started as a progressive organization that turned sour at the control of one man, Jim Jones. His idea was to create a utopia away from sin and places to survive nuclear war. In November of 1978, after getting a tip about an armed compound and mass suicide rehearsals, a congressman and two journalists traveled to see the compound and were shot and killed. Being one of the largest cults with more than nine hundred followers, Jones prompted a mass suicide of all his members via a cyanide-lace punch.
- The Religion: The religion seems to stem from The Children of God/Family International. David “Moses” Berg founded this communist Christian offshoot in California in 1968. For someone so concerned with moral decay and evolution, Berg had a very sex-centric perspective on how to spread the views of Jesus, including reported recruitment through “flirty fishing” (using young women to lure in new members by having sex with them) and apparently opposing anti-pedophilia laws – according to some former members, having sex with children was not only permitted but a divine right. Using religion and the voice of “God” to control his members, he coerced them to his will. This cult is still active to this day and has spread across more than eighty countries.
Finding real life references in stories make the game more interesting to play. This is on no way meant to offend anyone, and everything I’ve written is my opinion and not actual fact. I hope you all enjoy this game if you’re playing it and check back next time for a follow up on the game.
As always, stay feisty.
Cited: American Cult: 5 Spiritual Groups That Went Too Far. (2017, September 12). Retrieved March 29, 2018, from https://www.rollingstone.com/culture/lists/american-cult-5-spiritual-groups-that-went-too-far-w502446